Days 1–2: Discovery
Define the one job the product must do, for whom, and what success looks like at launch. List every screen. Agree the scope and a fixed price. Anything not on the list goes into a 'version two' backlog.
Days 3–5: Design
Design every screen and link them into a clickable prototype. The founder reviews the full user flow before any code is written, which is the cheapest moment to change your mind.
Days 6–12: Build
Two build sprints on proven components: authentication, database, payments and the core workflow. Each sprint ends with a live staging link so the founder tests real software, not screenshots.
Days 13–14: Launch
Test on real devices, fix issues, set up analytics and SEO, connect the domain and go live. Hand over the code repository, accounts and documentation.
What makes 14 days possible
- A fixed scope agreed on day two
- A design sign-off before development
- A modern stack (Next.js, Supabase, Vercel) that removes setup work
- Continuous testing on staging instead of a big reveal at the end
Frequently asked questions
Can any product be built in 14 days?
Focused first versions with up to about 7 screens, yes. Larger platforms with AI or many integrations take 3–4 weeks.
What if I want changes during the build?
Small adjustments are part of the process. New features are quoted separately and added only with your approval.
What do I need to prepare?
A clear description of your users and the problem you're solving. Designs are optional.